Fallout 4 sniper weapon. A rare and unique weapon. Special complex for survival

Unique / rare weapons are the strongest, most useful, and overall the best weapons in Fallout 4. They provide the player with special bonuses, such as increasing the chance to push the target away, or poison / irradiate it. You can get it by killing unique (legendary) opponents (and by looting their corpses), or by completing quests. This guide will show you the best and rare weapons in Fallout 4, where to find them, and what they do.

Deathclaw Gauntlet

A type- glove
Bonus- not
Location- To obtain the weapon you must start the quest Devil's Due.
Go to the Salem Witch Museum in the Northeast. Enter through the basement and then go upstairs and go to the bathroom next to the main entrance. Take an intact Deathclaw Egg, and you will need to kill or run away from the Wild Deathclaw (originally Albino Deathclaw). Then, head towards the nest marked with the quest marker in the north of the map, between Lynnwoods and Theta's Scout Bunker. The weapon is stuck in the ground next to him.

Notes:
You can take a weapon, and then deliver the egg to Diamond City without putting it in the nest.
Until the egg or quest is taken, the weapon on the nest will not appear.
The choice to "return the egg" will be negatively perceived by the paladin Dance (not tested on other satellites)

Location of Salem Witch Museum

Nest and weapons nearby

Nest on the map

Nail Gun (Railway Rifle)

A type - a launcher that fires railway crutches.
Bonus - Uses railroad crutches as ammunition. Knocks the enemy against the wall.
Location - He can be found in a secret bomb shelter in Lanky John's Dump, occupied by super mutants, southeast of Diamond City. To open the hideout, you need to turn on the power generator in the building, next to the store with the Red Rocket logo. After that, go to the overturned carriage not far from the house and climb inside. The Nailgun is waiting for you in the hideout. Tips for finding a safe haven and opening it are available in John's terminal, on the second floor of the house.

Note: Excellent against opponents in power armor, removing an entire element in one or two shots.

Generator

Eddie's Peace

A type - revolver
Bonus - + 50% to limb damage
Location - You can get it while completing Nick Valentine's personal quest "It's Time". It is used by Eddie Winter, with whom you will have to fight at the end of the mission, in his hideout at Andrew Station. Just remember to examine the body.

Pickman's Blade

A type - knife
Bonus - 25 additional damage to targets from bleeding.
Location - Lies in Pickman's safe. Go to Pickman Gallery, south of Bunker Hill.
Climb to the third floor, then go down to the basement, through the opening in the wall. After passing the long catacombs, you will see the raiders pressing on Pickman. For getting rid of the raiders, he will give you a key that opens the safe behind one of the paintings. This knife is in the safe.

Old Faithful

A type - laser pistol
Bonus - doubled damage to enemies with full health
Location - Can be bought in the Diamond City Market from Arturo. This is the only pistol with a yellow border on the outer ring.

Righteous Authority

A type - laser rifle
Bonus - Doubling damage from critical hits. Increased fill rate
critical attack indicator by 15%
Location - You get it as a reward for the Call to Arms quest. This is the first quest you complete for the Brotherhood of Steel. Talk to Paladin Dance at the Cambridge Police Station to start it.

Junk Jet

Life is in vain if you haven't killed anyone with a teddy bear yet!

A type - trash launcher.
Bonus - uses trash as ammunition. Shots can do a lot of damage.
Location - The Scrapbook can be found in the basement of Arcjet Systems, in the parts that become available during the Call to Arms quest. It lies on the table, in the engine control room (it is in front of the room where the generator is located, from where you can get a nuclear battery for power armor), next to a destroyed concrete wall.

Deserved (Justice)

A type - Shotgun
Bonus - chance of stunning on hit.
Location - can be bought from Penny Fitzgerald in the Alliance. You have to take a psychological test at the gate to enter, but it doesn't appear to contain any wrong answers.

Big Boy

A type - Nuclear grenade launcher
Bonus - shoots two min-nuclear charges at a time.
Location “You can buy Big Boy at the Diamond City Market, from Arturo.

Kellog's Pistol

A type - Revolver
Bonus - Critical hits restore AP
Location - Can only be obtained during the main quest "Reunion" in Fort Hagen. After killing Kellogg, search him for a pistol.

Fort Hagen

Press and Pray (Spray N "Ray)

A type - submachine gun
Bonus - explosive bullets deal area damage
Location - can be bought from the traveling merchant Cricket, who most often appears at Vault 81, in Bunker Hill, where, like all traveling merchants, he keeps a counter, and in front of the gates of Diamond City.

A type - rifle
Bonus - double shot
Price - 3138
Location - This rifle can be purchased in Vault 81 from Alexis Combs. To open the Vault you will need to bring 3 nuclear blocks, so take them with you. When you open the Vault, go right to the elevator. Go downstairs and turn right from the lift and find a trader in the warehouse.

Survivor's Special

A type - laser rifle
Bonus - when the player's health decreases, deals more damage
Location - it is used by the paladin Brandis, who can only be met in the Theta Scout Bunker, in the final stage of the "The Lost Patrol" quest, when you get the access codes there. You can get it either by killing Brandis, or by persuading him to return to the Brotherhood. Or simply by stealing.

Map

Wastelander's Friend

A type - pistol
Bonus - + 50% damage to limbs
Location - You can buy this pistol from Deb the Trader in Bunker Hill. She sits in the common hall, behind the monument.

Le Fusil Terribles

A type - shotgun
Bonus - + 25% damage and damage to limbs, increased recoil.
Location - This shotgun can be found on Libertalia, the capsized ship to the east. To climb aboard, use the lift, then take the stairs up and enter the captain's cabin. The weapon will be right in front of you, opposite the entrance, on a yellow box.

Libertalia (1 - lift; 2 - wheelhouse)

Good Intentions

A type - laser rifle
Bonus - critical hits provoke the target
Location - in the Ruins of Quincy, far to the southeast of the map. This is the densest habitat of the Shooters, and three leaders will meet you at once. Of these, we are interested in the one that sits at the very top. Climb to the top of the destroyed track and find a shack with a power-armored raider leader named Clint. Kill him and the rifle is yours.

Experiment 18A

A type - plasma rifle
Bonus - + 25% rate of fire, + 15% reload speed
Location - Can be bought from a merchant in the Institute, on the first floor. Quite expensive, but very effective against synths.

Volley (Broadsider)

A type - a gun
Bonus - not
Location - It turns out as a result of the USS Constitution help quest "The Last Voyage of the Constitution". It uses real cannonballs as ammunition. There are few of them (in fact - three dozen in the Castle, FortStrong and Castle Tunnels, and are extremely rare among merchants), but they do very high damage.

Savior (Deliverer)

Type - pistol
Bonus - increased chance of getting into VATS, + 25% decrease in OD consumption
Location - You can get it during the quest "Undercover work", the first in the chain of storyline tasks "Underground". At the very end of the quest, the Deacon will call you and point out the body of Tommy Whispers on the floor, and say that his gun must belong to you.

Short Syringen Rifle

A type - rifle
Bonus - not
Location - Vault 81, northwest of Diamond City. You must first complete several quests for the Vault dwellers. After the Zakutok quest, Doctor Forsyth will give you this weapon.
Note: this weapon, existing in a single copy, is not considered unique by the game itself. Unlike other rare types of weapons, it can be disassembled on a workbench.

Ashbringer (Asmaker)

A type - minigun
Bonus - +15 fire damage
Location - Start the side quest "Excavation" in Neighborhood. In the end, if you decide to side with Fahrenheit and convince you to leave or kill Bobby, she will give you this minigun as a reward.

Tinker Tom Special

A type - Rifle
Price - 1649
Bonus - If you have not yet entered the battle, increases accuracy in VATS, but increases
cost in OD
Location - At the Underground headquarters, near the Old North Church, northeast of Diamond City. Can be purchased from Technician Tom, subject to good relations with the Underground.

General Chaos' s Revenge

A type - sword
Bonus - + 50% damage to robots
Price - 2100 excluding "Charisma"
Location - South of Concord you can find Drumlin Diner. If you
helped Trudy and her son, and killed the bandits, she will give you access to her goods. She is the first to see plasma weapons for sale.

Winner (The Gainer)

A type - Revolver
Bonus - +15 fire damage
Location - The winner is on an unmarked map pump station, slightly east of Finch Farm, on the opposite bank of the river. Go into the building and go down to the remote with buttons. You must dial the combination 10, 4, 5, 1 by pressing each button several times. The door will open and you will see a dead body and a revolver next to it.

Virgil 's Rifle

A type - laser rifle
Bonus - + 50% damage to super mutants
Location - you can get this rifle during, or after completing the "Shining Sea" quest, in case of Virgil's death. Go to the Rocky Cave, southwest of Atom Crater - it is outside the delineated area of \u200b\u200bthe map. This is a dangerous place, with high levels of radiation and the obligatory Deathclaw before entering. Virgil lives in this cave, and you can kill him, or, if you didn’t find the serum at his request (or didn’t look for it, or found it, but decided to lie), he will ask you to kill him before it’s too late ... The rifle will be on his body, regardless of the form of Virgil - human or mutant. You can also just steal it.



Cryolator

A type - rifle
Bonus - freezes opponents
Location - The cryolator is locked in a showcase in Vault 111 on a lock of the highest difficulty level, so you cannot pass by in any case, as well as take it. But, using the bug with the Dog, you can get it without breaking - just take the Dog with you, stand so that the Dog is between you and the shop window, and order the dog to bring you an item (speak → bring → an item). The dog will take it from the shelf as if the Cryolator was lying on the floor.

Reba II

A type - Rifle
Bonus - + 50% damage to swamps and insects
Location - Go to Salem, on the peninsula in the northeast. Kill the swamps in front of the house on the street and talk to Barney Rook on the roof. He will ask you to repair some turrets around the settlement, and when you do, he will give you the key to the room (you can steal it from Barney's pocket) where this rifle is. Attention: in case of his death, or threats from your side, the rifle will disappear from the table.

Prototype UP77 “Limitless Potential”

A type - plasma pistol.
Bonus - the weapon does not require cartridges and reloading.
Location - This versatile plasma pistol can be found in the abandoned trading settlement of University Point, on the coast southeast of Diamond City. The guards and passers-by in Diamond City itself will tell you about this location. Go to the building of the credit union, located to the right of the front entrance, then go through the right door, closed from the terminal nearby. Then go down to the basement and go to the bank vault. Open the safe, locked with a top-level lock (there are two of them, we are interested in the one opposite the entrance), and press the red button. A secret room will open inside which on the table the cherished weapon will be waiting for you.

University Point on the Commonwealth map

The location of the safe we \u200b\u200bneed

Lorenzo's Artifact Gun

A type - pistol.
Bonus - when fired, knocks back the enemy.
Location - Can be obtained if, during the quest "The Secret of the Cabot House", you decide to kill Lorenzo in the Parsons Psychiatric Hospital. The weapon deals physical and radiation damage, and also sends opponents flying. Unfortunately, it is often impossible to use this pistol, due to the fact that it uses very rare and expensive ammunition designed for a range of weapons.
Note: Actually, both the Lorenzo pistol and the Zeta pistol are just an improved version of the standard gamut pistol.

Parsons Psychiatric Hospital on the Commonwealth map

Zeta Gun

A type - pistol.
Bonus - missing.
Location - The Zeta Pistol is an alternative to Lorenzo's Pistol, if during the mission "The Secret of the Cabot House" you decided not to kill him, but to free him. After killing Jack Cabot, search his corpse. The Zeta Pistol is no different from Lorenzo's Pistol.
Note: Most companions are negative about killing Cabots.

Singer (Partystarter)

A type - grenade launcher.
Bonus - + 50% damage to humans.
Location - The grenade launcher can be purchased for as little as 5,000 hard earned caps from the KLE0 store in the Neighborhood location.

Shop KLE0.

Big Jim

A type - adjustable wrench.
Bonus - + 20% to the chance to damage the legs of the enemy.
Location - Travel to Walden Pond, southwest of the Liberty Museum and south of Concorde. Climb into the drain pipe, and just walk forward through the tunnel until you reach the room where the raiders Walter and Whip are. After the death of both raiders, you can safely take Big Jim from the table, on which there is a red box with tools.

Walden Pond on the Commonwealth map

Shishkebab

A type - sword.
Bonus - +13 additional damage from flames.
Location - When you want to take given weapon your character must be at least level 20. The sword can be found at the Sogas Ironworks, inside the Sogas Blast Furnace, northeast of Diamond City. To pick up the sword, you will have to defeat the leader of the bandits, nicknamed Slag. The raider is wearing power armor. The quest of the Finch Farm settlement is connected with shishkebabab. After you defeat Slag, talk to Jake Finch and accept the quest "Out of the Fire Into the Fire". Jack will lead you to Abraham Finch, who will give you additional experience and, having admired Shish kebab, will give it to you.

Sogas Ironworks on the Commonwealth map

Raider Leader Slag

Grognak's Ax

A type - ax.
Bonus - an increase in the chance during a battle to knock the enemy off balance and cause additional damage from bleeding.
Location - The weapon can be found in the Hubris Comics building northeast of Diamond City. You will also enter the building on a mission, but only if you have already caught the Silver Shroud radio. As soon as you find yourself inside, you will notice an ax lying in a showcase, standing right next to the left wall. Having opened the showcase, feel free to take the weapon for yourself.

Furious Power Fist Weapon

A type - glove
Bonus - consecutive attacks on one target increase damage.
Location - The brass knuckles can rightfully be considered one of the most difficult types of weapons from this list. Stock up on explosives, put on your power armor and grab the best weapons you have, then head to Swan Pond, Boston Common. The area is contaminated with radiation, and the water is doubly dangerous, so be on your guard. Remove the brass knuckles from the body of the dead Swan when you win up in the fight.

Alien Blaster Pistol

A type - pistol.
Bonus - missing.
Location -As soon as you rise to level 14, a flying saucer will fly over you, which will crash west of Boston. Find the shipwreck near Oberland Station, then go down the hill to a small cave nearby. Inside you will not be a kind alien. Unfortunately, you will have to end him, but then find a good pistol from him.

Kremvh's Tooth

A type - sword.
Bonus - the effect of poisoning.
Location - You can find this sword in the "Dunwich Drillers" quarry, which is located in the northeastern part of the map, between the Sweatshop and the Salem Witch Museum. It is quite difficult to find it, since it is hidden under radioactive water. Finding ourselves at the very bottom of the quarry, we pass through the crack punched in the north-eastern wall, then we go down lower and lower, into the face. With almost no branch corridor we go to the vertical working. Going down the stairs, we turn back into the side passage and go to the very dead end. The door is on the left. On the way, you will meet many ghouls and raiders. Then we go to the well. We dive into it. At its very bottom, you can find a passage leading to the side. We float through it into the ritual room, where the cherished Tooth will be waiting for you on the altar.

Shem Drowne Sword

A type - sword
Bonus - additional target damage from radiation
Location - Taking a few things from Valentine from the table, we start the quest "Gilded Grasshopper". At the end of this quest we find ourselves in a small cemetery, behind the Gallery
Pickman. Having excavated the grave of Shem Draun we get a sword.

2076 World Series baseball bat

A type - bit
Bonus - a chance to throw the enemy into the air
Location - Jameykaplain. In the vault of the city hall. The key can be found on a corpse in the church. A side task from the "Miscellaneous" section of Pipboy also leads to this weapon: to find the treasures of Jameykaplain, which we get by picking up a holographic record from one of the scavenger corpses at the entrance to the city. First, we search the church, which can be accessed from the neighboring building, and then we head to the city hall itself. The bit is in the right display case in the treasure room. Raiders would be very surprised if they saw this collection.

Vault

Rockville Slugger

A type - bit
Bonus - 40% to OD consumption
Location - bought in Diamond City, in the market at Mo Cronini

Death From Above

A type - grenade launcher
Bonus - + 75% movement speed while aiming
Location - bought from Tigan on Pridvena after receiving the rank of Paladin in the Brotherhood of Steel.

Silver submachine gun. (Silver submachine gun)

A type - submachine gun
Bonus - not
Location - It is given to the player by Kent Connolly during the Silver Shroud quest in Neighborhood.

The Last Minute

A type - gauss rifle
Bonus - + 50% damage to limbs
Location - bought from Ronnie Shaw in the Castle, after completing the quest "Old Cannons".

Wazer Wifle Var. Descriptions 1

A type - laser rifle
Bonus - endless ammunition
Location - after completing the main story quest (most likely for the Institute), you can talk to "Sean". One by one, he will give you three unmarked quests (he will ask you to bring something from the trash). The day after the last "present" he will give you this rifle.

AX90 Fury (AX90 Fury)

A type - pistol
Bonus - + 50% damage to super mutants
Location - bought from Tigan, after completing the main quest "Reunion"

Sentinel's Plasmacaster

A type - plasma rifle
Bonus - ???
Location - bought from Tigan on Pridwen after receiving the title of Guardian in the Brotherhood of Steel (end of the storyline).

In almost all parts of the popular Fallout game series, there was a huge arsenal of a wide variety of weapons. The main character could use laser rifles, shotguns, assault rifles, machine guns, plasmoguns and many other guns. However, among them there have always been truly unique specimens of weapons that have interesting properties or incredible firepower. In this regard, the fourth numbered part is no exception. In this article we will try to tell you where to find the best weapons in Fallout 4. The article will be constantly updated as new guns are found.

Alien Blaster

The Alien Blaster is a very powerful weapon that has been present in almost all the previous games in the series. This cannon really belongs to aliens who will fly to the Wasteland on their huge flying saucer. It is from the aliens that we have to take this miniature blaster away.

The first step is to complete the Vault 75 mission (some say that it is not necessary to complete it, but we advise you to play it safe anyway). To get into it, you must first go to Malden High School, located southeast of the initial Vault. In the building we find the room where the cage lies, and we go into the basement.


You need to go through it, and then head northeast to the Kindergarten building (Greentop Nursery). After we go west to the old sinkhole (Old Gullet Sinkhole). It is necessary to look around - a flying saucer should fly over the head of the protagonist at this moment.


Now you need to go to Fort Hagen, located north of Vault 81. Then go south from the factory. You will certainly see a fire in the distance - it burns spaceship aliens. After reaching the starship, start looking for traces of blood on the ground (it is green in aliens). They will lead you to a cave nearby, where you will meet an alien. Kill the alien guest and take the Alien Blaster from him.


Fat Man

The fat man is extremely powerful weaponthat fires miniature nuclear warheads. It is not very accurate, but it has a large radius of damage and inflicts colossal damage to the enemy. Great for destroying multiple enemies at once. You can find it at the very beginning of the game.

To find the Fat Man, you should leave Vault 111 and go east to the dump where robots are disposed of. Here you can find batteries for power armor, as well as the grenade launcher we need. True, he will not have shells - it is necessary to purchase them from arms dealers.

Cryolaytor

In Vault 111, in the Overseer's room, you can find a powerful cannon - the Cryolator, capable of dispelling fog and freezing opponents. This weapon is locked in a safe, which is protected by a Master level lock, that is, to open it, you need to have a good hacking skill. Therefore, at the beginning of the game, you will not be able to open it. It's worth going back here at level eighteen. The main thing is not to forget about it.

Jamotron

Surely you could already understand from the name of this weapon that in the form of ammunition it uses ordinary trash, of which there is always a lot in the main character's inventory. It helps out great in situations when the main cannon runs out of ammo. You can find the Jamathron when you complete the quest called "Call to Arms". It's right in the jet control room.

Righteous sovereign

Not a bad laser cannon, which can be obtained at the initial stages of the game (it is given for completing the Call to Arms quest). However, it remains relevant even at higher levels. In addition, this rifle has an excellent bonus that doubles damage from critical attacks and increases the rate of filling of the critical shot bar by fifteen percent.

Vicious Power Knuckle

To get this amazing brass knuckles, you need to find Swan Pond, located in Boston Common, near Park Street Station. There you have to fight the terrible Swan.

We advise you to purchase a lot of explosives before engaging in combat with this enemy. You need to keep away from the boss and throw dynamite at him. On the corpse of the enemy, you will find the Furious Power Knuckle, which does 56 damage by default. If you have the skill "iron fist" open, then you will be able to inflict simply monstrous damage in hand-to-hand combat. but main feature of this brass knuckle is not his great damage, but an increase in this parameter with each subsequent blow to the enemy.

Ax of Grognak

You can find this powerful edged weapon in the glass showcase of the Hubris Comics. This building is located near Diamond City. By default, Grognak's ax is capable of inflicting 42 points of damage to the enemy. In addition, it causes the enemy to bleed and has a considerable chance to completely stun him. Perfect for those who like to wave something heavy.

Big boy

One of the few powerful and unique murder weapons that the player can buy from the business people of the Wasteland. You can find it from Arturo Rodriguez, a merchant who sells weapons in the Diamond City shopping area. You can buy it for 13.7 thousand bottle caps (default price).

In truth, Big Boy is the same Fat Man, but with an excellent bonus - he is capable of firing two miniature nuclear warheads at once, creating a local nuclear apocalypse on the wasteland.

Kellogg's pistol

You can get this big "kid" by destroying Kellogg in the "Reunion" quest. In addition to high damage, he can also please the player with a pleasant bonus - after each critical attack, all action points of the main character will be restored in a second.

True friend

Rich players can also purchase a cannon called Loyal Friend from Arturo Rodriguez. It costs 2.5 thousand bottle caps and has an incredibly useful gadget - it deals double damage to enemies with a full life scale. If you pump a hidden attack, then your enemies will die with one successful shot.

Shem Draun's Sword

You can get this wonderful sword after completing the quest called "The Gilded Grasshopper".

Shem Draun's sword is made in the ancient style and can deal radiation damage. However, his basic attack is rather mediocre, so there is no benefit from this sword. Although, you can easily hang it on the wall in your home, as it looks incredibly elegant.

Rockville boxer

At the aforementioned retail space in Diamond City, players can buy an original baseball bat. You can find it in a small shop Mo Cronini, located to the left of the Rodriguez shop. It sells a Rockville boxer for 1,000 bottle caps. As a bonus, there is a forty percent reduction in the cost of action points.

General Zhao's revenge

Your the protagonist during his journey through the Wasteland, he will most likely visit a diner called "Drumlin". In this seemingly unremarkable place, you can buy pretty good edged weapons. Its base attack is 58 points of damage. In addition, this sword does fifty percent more damage to robots. This weapon will be much more useful than Grognak's ax. However, to get it, you will have to pay 2 thousand caps.

Singer

Sold by a merchant in the Neighborhood. It is bought from K-L-E-O. This rocket launcher is ideal for battling human bosses as it deals 50 percent more damage to human enemies. But this weapon costs 12.5 thousand bottle caps (default price). However, you can always try to trade with a merchant.

Special complex for survival

To get this cannon, you need to be a member of the Brotherhood of Steel and complete any tasks of this faction. After a certain period of time you will be given a quest called "The Lost Patrol". At the end of this quest, you will have three paths along which you can become the owner of this weapon. First, you can kill Brandis and take the gun from him. Secondly, the main character can steal a weapon from him. Third, the player is able to persuade him to return. We advise you to give the Special Survival Complex to Piper, so in this case it will be much more useful.

Deserved (Justice)

Justice is one of the best shotguns in the game, especially if upgraded with various add-ons. You can find it already in the middle of the passage. You can buy it for 1.4 thousand bottle caps at the Covenant (Covenant) outlet.

Volley

Want to get a weapon mass destruction with an interesting design, then the Volley cannon is your choice. It is a mobile cannon that shoots real cannonballs. This is an incredibly powerful weapon that can be obtained for completing the quest "The Last Voyage of the Ship Constitution".

Kremvh's Tooth

Fans of edged weapons should take a closer look at Kremv's Tooth. This is a small knife with a lot of damage. It can be found in the Dunwich Bores Mine. On the way to it, you will have to fight five extremely aggressive ghouls. Be extremely careful, there are many dangers in the mines.

Savior

This elegant pistol is rewarded for completing the mission "Undercover work". This quest can be taken from the Deacon in the Underground.

The Savior fires 10mm rounds and deals considerable damage. In addition, it is equipped with a silencer, and therefore ideal for quietly eliminating enemies. It has several bonuses: it increases the chance of getting hit in the VATS attack mode and reduces the cost of OD (action points) by 25 percent.

Press and pray

If you want to feel like a dangerous gangster from the 50s of the XX century, then this submachine gun will be your main weapon. Don't forget to bring your Silver Cloak and Hat as well. You can buy Press and Pray from a merchant named Cricket. You can find her near Vault 81. She is sitting next to a rusty van directly opposite the vault.

This submachine gun has a nice bonus: when hitting an enemy, bullets explode, dealing 15 points of damage in a small area. Thus, this cannon is worth using when fighting multiple opponents.

Special offer from Technician Tom

Those who prefer to hit enemies from afar should find this sniper rifle. Great for stealthy elimination of opponents. The fact is that it increases the likelihood of being hit in VATS mode if you have not yet had time to join the battle, but at the same time, OD costs increase.

You probably already understood from the name that you can get this rifle from Technician Tom, located in the Underground. True, he will not give it to you for free - you will have to buy a weapon. In addition, for this you must be Tomi's friend.

World Series 2076 Baseball Cue Ball

The outlet where this bat can be found is located in a long-abandoned town called Jameika Plain. First of all, you have to climb into the local church, the door of which is locked with a complex lock. You can also get into the structure through the roof - you just need to climb onto the building to the left of the religious building.

In the church hall on a bench you will find a corpse. Dig in his pockets and take away all the unusual. Then go to the city administration building ( large structure yellowish tint, located directly opposite the statue). On the first floor we find a small basement. We go inside and find the storage. Inside you can find a small room with a computer terminal and a glass display case. In this showcase, you will find the bat.

The bat does not do very much damage, but it has an interesting bonus. The fact is that there is a considerable chance that you can throw your enemy into the air, and then watch him fall down, which usually ends with the death of the enemy.

Virgil's carbine

You can get this great gun if Virgil dies. You can either stealthily attack him and take the carbine by force, or tell him that you could not find the serum (this can only be done with a high charisma). With the latter option, he will ask you to shoot him.

Virgil's carbine is worth using against super mutants as it deals 50% more damage to them.

Reba II

An excellent sniper rifle that can be obtained after completing a small quest from a Salem settler named Barney. You will quickly find it, because once you get to Salem, you will immediately hear loud shouts and shooting. Follow the sounds and see a local firing at the swamps. Go to Barney as soon as you complete the quest. He will open a room in the basement, where the rifle will be.

It deals considerable damage to all creatures, but it is best used against insects and swamps, as when shooting at them, the damage done increases by 50%.

Big Jim

Believe it or not, there is even a unique adjustable wrench in the game, which gives a 20 percent chance to break one of the enemy's legs. To find it, you need to go to Walden Pond and find a small lake, near which a drainpipe is located. We go along it and find ourselves in a cave. There you will need to destroy a group of raiders. The key itself lies in a room with a staircase. You need to climb it and go to the table. Big Jim will lie near the red box.

There is little use from it, and therefore it will probably just go to your collection of unique weapons.

Experiment 18-A

A serious weapon for serious people. This powerful plasma rifle can be purchased from one of the merchants at the Institute. It costs a lot of money, but you can quickly recoup all the costs by robbery and robbery ... by killing bad guys and saving lovely ladies.

This weapon has great bonuses: the rate of fire is increased by 25 percent, and the reload rate is increased by 15 percent. Thus, you can inflict monstrous damage to the enemy in a short period of time.

Winner

You can find this revolver at the pumping station, which is located northeast of Finch's farmland. Having reached the station, we go to the remote control, on which there are several buttons. Then we enter the following combination of numbers: 10 4 5 1. After we wait until the door opens. In the room you will find a skeleton, near which the gun we need will lie.

It deals small base damage, but it has a great bonus: the enemy takes 15 units of fire damage.

Le Fusil Terribles

We are looking for Libertalia, in which you will find a kind of turret created from parts of a sunken ship. Climb to the very top, where the captain's cabin is. There you will find a wooden box, which contains this shotgun.

Has excellent damage and rate of fire. Plus, it does 25 percent more damage to the limbs. However, his return is considerable.

Lorenzo's pistol

This weapon can be obtained during the mission called Secret of the Cabot House. You will only get it if you decide to kill Lorenzo. Come to Jack in seven days and he will give you this gun.

It deals physical and radioactive damage to enemies, and also pushes enemies back strongly. It requires extremely rare ammo, so use your weapon wisely.

Wasteland Friend

It can be purchased in Bunker Hill from a merchant named Deb. It costs relatively little and is capable of inflicting huge damage on any creature.

Uses 10mm rounds for shooting. It does 50 percent more damage to the limbs.

Shish Kebab

You can find this amazing fiery blade at the Sagos Ironworks factory. This sword is wielded by a boss named Slag. Before you can get to this bandit, you have to deal with a dozen of his henchmen, who are armed with flamethrowers.

Shish Kebab deals fire damage in addition to normal damage. Excellent weapon for those who like to fight with opponents at short distances.

Nail gun

You can find this wonder cannon in Lanky John's trash can. First you have to find a small blue carriage that is turned over on its side. It has a floor hatch. You need to open the location map, and you will immediately see an entrance on it with the inscription "Shelter". However, you will not be able to open it. The first step is to connect it to electricity. We go along the cable to the generator and activate it. Then we return to the hatch and go inside. There you will find the Nail Gun on the table.

This weapon deals considerable damage and has a good range. But most importantly, he does not need ammunition, as he is capable of shooting with ordinary nails. Plus it can be modified.

Pickman's Blade

An unusual knife can be found in the Pickman Gallery. In this building you will have to fight a huge number of raiders. We kill all the thugs, and then we go to save Pickman. After that, he will give us a key to the vault, where the knife lies.

Suitable for stealthy attacks. Deals considerable damage and allows you to make very fast attacks.

Can be purchased from the merchant in Vault 81 (located to the left of Diamond City). To enter the hideout, you must have 3 Power Armor batteries. Once inside, go right to the very end. You will see an elevator ahead. We do not go into it, but turn right again. Go ahead and find Alexis Combs. From her, you can buy the Guardian of the Overseer for only 3 thousand bottle caps.

An excellent weapon that can be modified and turned into a lethal gun. In addition, it has an excellent bonus: it can fire a second projectile when firing.

Prototype UP77 "Unlimited Potential"

A delightful energy weapon that doesn't require ammo as it has endless ammo. However, getting this prototype is not easy. To do this, your hero must be able to pick the most difficult locks.

So, first of all, we go to the University point in the University Credit Union. Here you need to hack into the computer and go through the previously closed opening. After that, we go into a room with many old safes. You need to try to open the vault with the most difficult lock. We find the button in the safe. You need to press it, after which the door to the secret room will open. This is where our UP77 Prototype will be on the table.

The last judgment

This unique gatling laser is carried by Elder Maxson, head of the Brotherhood of Steel. Thus, you can only get it in two ways: either side with the Brotherhood and win the war, or fight for the Institute. In the latter case, you will have to kill Maxson.

An incredibly powerful weapon with a high rate of fire. In addition, this gatling laser has a nice bonus: the rate of fire is increased by 25 percent, and the reload speed is accelerated by 15 percent. In general, a "must have" for fans of energy weapons.

Good intentions

Remember the saying "the road to Hell is soaked with good intentions"? So, with this energy weapon it is quite possible to hack your way to the Underworld. To get it, you need to go to a camp called "Ruins of Quincy" and destroy all the raiders in the area. At some point, you will meet a boss named Clint. It is he who uses this gun. We kill the bastard and take away the weapon.

Him distinctive feature it is considered the fact that critical attacks of the cannon enrage enemies, because of which they cannot act adequately. Quite an unusual bonus.

Ashbringer

Do you want to feel like a Terminator? Then you should definitely get your hands on a minigun called the Ashbringer. To do this, we go to Neighborhood. The quest "Excavation" will begin there. If at the end of the mission you decide to kill or betray Bobby, then Fahrenheit will give you this weapon.

Its characteristics practically do not differ from the parameters of a standard minigun, however, unlike it, it deals an additional 15 units of fire damage to the target.

Eddie's world

This cannon can be obtained by completing the quest "It's High Time" given by Nick Valentine (the quest can only be started after studying Kellogg's memories). The weapon is used by Eddie Winter, with whom you will have to fight at the end of the mission. Just remember to search his body.

Quite powerful revolver that can be modified. It is worth shooting at the limbs of opponents from it, since it does 50 percent more damage to them.

Uazel Rifle

You can become its owner after completing the main story mission. Go to Sean and talk to him. He will ask you to bring him various items. Give them to your "son", and then wait a day. After that, he will give you a powerful laser rifle that doesn't need ammunition.

Learn about the features of long-range aimed fire in Fallout 4. Find or collect unique sniper equipment to effectively destroy enemies.

Fallout 4 sniper rifle

The variety of weapons in Fallout 4 can easily confuse a beginner who has just begun to explore the game space. But even he understands that destroying targets at a distance is the safest way of fighting, and you need to strive to get the appropriate weapon for this task. Therefore, in Fallout 4, a sniper rifle is desirable even in the early stages of the game, and its presence in the arsenal of the main character allows you to perform the most difficult tasks without much damage to his health.

Sniper weapons in Fallout 4 are represented by several types. Depending on the player's skills, you can get rifles of different power and caliber.

Long-range weapon types

One of the classic Fallout 4 models is the sniper carbine. It has a high destructive power and firing range, but at the same time it has a lot of weight and a low rate of fire. You can find this rifle at the beginning of the game near the base settlement. If you look into the distance, you can see a destroyed freeway. You need to go to her, find a small village, join the battle with the arrows and take away the sniper's weapon from one of them.

A laser carbine can be found on the Brotherhood of Steel ship. This sniper rifle in Fallout 4 is received by the protagonist fighting on the side of this commonwealth.

Fallout 4's most powerful sniper rifle is located in a hut near Salem. In order to get it, you need to complete a small task - get rid of three swamps. After that, you can get into the house through the gate and meet with a guy named Barney Rook. He will also give several tasks, after completing which he will give the best Fallout 4 sniper rifle - Reba II. This is a really powerful weapon that can hit enemies at great distances.

Mods and cheats

In addition to these weapons for ranged combat, you can find and install various mods for the Fallout 4 sniper rifle. They significantly expand the arsenal of the game and add additional attractiveness to it. The most popular addition is the MSR modular sniper rifle. If you want, you can install the mod and take advantage of its benefits.

If you can't get the carbine by legal means, then it makes sense to turn to the console commands. The code for the Fallout 4 sniper rifle is 0004f46a. To get Reba II, you must use this id sniper rifle Fallout 4 001abc93.

The game has a wide variety of weapons. It is extremely interesting - you can create anything. But the legendary weapon remains especially interesting in Fallout 4. Let's figure out what it is and what it is like, where to find legendary guns and whether you can make them yourself.

What you need to know about legendary weapons in Fallout 4

How do you know that a cannon is truly legendary? It's important to know what these features are called in Fallout 4. The word that denotes a property will always come first. For example, if a bolt-action smoothbore pistol is designated "Incendiary", then it will be called a "Incendiary bolt-action pistol". In addition, there is an asterisk next to the name.

Guns like this in Fallout 4 can be modified and improved. The peculiarity will not be lost from this. There is no way to remove it. Add a new one too.

Remember that "legendary" and "unique" in Fallout 4 don't become the same thing. You can easily find a similar cannon with the same property (for example, two incendiary shotguns).

Fallout 4 legendary weapon ID

Unfortunately, the ID of the legendary item itself can be anything - after all, the property does not depend on the type of gun. You can easily find an incendiary minigun or a killer drin. Therefore, you will have to register non-unique legendary weapons in the console yourself.

In the case of unique "legendaries", everything is different. They have their own ID and have different names and characteristics. At the same time, they coincide in appearance with more common models (with the exception of the Grognak Ax).

Some very useful Fallout 4 unique weapon models with legendary traits and IDs to add via the console:

Unfortunately, not all of Fallout 4's unique guns can be added to inventory via the console. They will appear, but they will not have a legendary property - only the name will remain from it. Therefore, the list does not include some models such as the "Press and Pray" PP or "Big Boy" rocket launchers.

You can use a cheat code to register a huge number of legendary guns without using an ID. But, unfortunately, it will not be possible to set specific types and features. For this you need:

  1. Choose a place for the future item spawn.
  2. Open the console with the [~] button.
  3. Enter code placeatme 1F8545.
  4. Wait until the chest appears and starts filling up with legendary items.
  5. Choose the best samples from everything that has appeared.

Items will appear randomly - both a smoothbore and a minigun or "Fat Man" can drop out. And the trunks and armor will spawn endlessly. Feature: the more dangerous the location, the better the set of things in the box.

What's the first weapon to collect in Fallout 4?

Couple useful tips for those who want to get the perfect Legendaries and assemble the most successful kit.

  • You can't take "Irradiated" against ghouls! The damage from it will heal ghouls, who use radiation as a stimulant for the player. The Anti-Radiation trait works better against them.
  • For snipers, the best weapons will be Liquidator or High-precision weapons. When using VATS, you should take "VATS Compliant".
  • But fans of rapid-fire and heavy (like miniguns and gatling lasers) will enjoy the features "Swift", "Explosive" or "Infinite".
  • Crippling is ideal for fighting large creatures (Death Claws, Beasts, etc.), which are important to immobilize with a shot in the leg before killing.
  • Weapons and armor with the "Cavalier" or "Defensive" traits will allow you to fully protect yourself from physical or energy damage under certain conditions.

Where to find legendary weapons in Fallout 4

Unfortunately, it is impossible to do it yourself by legal means. Legendary properties in Fallout 4 are legendary in order to be unavailable for regular crafting. Therefore, you have to suffer in search. There are three ways to get these guns in the game:

  1. Knock out legendary opponents.
  2. Receive as a reward for certain quests.
  3. Register the legendary barrel in the console, that is, use cheats.

Not all legendary opponents carry such weapons. They can carry on themselves a perfect trifle - for example, a simple raider armor with a legendary property. The more powerful the enemy and the higher the level of the player, the higher the chance of getting something useful from him. And a higher level of difficulty increases the chance of a legendary opponent appearing in the location. Life hack: set the "Very high" level of difficulty and be saved before entering the location, and then lower it to the required level.

A unique version of the legendary weapon is given as a quest reward. For example, when completing the Reunion quest in Fallout 4, you can pick up the Indefatigable Kellogg Pistol, or in the Call to Arms quest, you can receive a Righteous Master laser carbine with the Happy trait as a gift. In addition, unique barrels with legendary parameters can be stored in caches and sold from merchants.

Devastatorrr
Mutilated? Adjusted balance of damage and defense - is it mutilated? You have to play longer. And there will be no questions. Cheaters? I gave the names - you can find them on the nexus and read how cheating they are. In addition to re-ballistics - the author hid it for a long time. But I can share the archive - you can upload it to FO4Edit and see all the changes. Plus the author made a description of the mod in the archive.
Initially, the theme sounded - Best weapon... My idea is that the best weapon depends on the manner of play and situations in the game. There is no universal option for all 100500 cases. Somewhere a good sniper works better, somewhere an assault rifle, and where it is not superfluous to throw a grenade.
And again, the people who made the mods checked the balance. We checked it on ourselves. tested on other players. The balance would be upset in the case when the weapon of the GG has the damage significantly more than that of the NPCs.
"Mod Maker" - ha three times ... yes ... knowledge is whipped right ... over the edge ...
How to reach a high level? See above. You have to play more. And do not run to the beginning every time, but slowly and steadily develop your GG. I started as soon as the game was freely available. Remind the release date?
How do I get more Specialist Points? Very simple! But not in the PA. I have many items of equipment. Besides just the torso armor. Each has a legendary on it. One or the other. The more elements, the higher the characteristics of the GG ... one of the reasons for the rare use of PA.
And, in the end, the level of damage for Assault Rifle does not depend on the Specialists. And it depends on the perks - look here http://fallout.wikia.com/wiki/Assault_rifle_(Fallout_4)
The fact that my GG has all the perks pumped to the maximum, I hope there is no need to explain.
Once again about the "cheating" chud ... to show how much time you spent with this hero in the game? Maybe we will think with our heads instead of hitting ourselves with a heel on the forehead? The last time about the "crooked" mods. Authors who post mods to the public try to collect user reviews. It is immediately clear that the mods were not used, then there would be no replicas about the "crooked" mods. Yes, there are bugs, but there are incompatibilities. Typically, authors try to track down and fix problems. So it is probably not worth blaming modders indiscriminately? not? And I recommend that you look at the wiki pages both for assault rifl and broadsiders. And compare the number of perks that affect the damage.

Devastatorrr wrote:
The recipe here is simple - DO NOT DIE. Moreover, this is not even a recipe. And that's the whole point.

Devastatorrr wrote:
And dying in Fallout 4 is very easy. Moreover, this usually happens suddenly. He died in this way - many times. Either you will not notice a laser turret under the ceiling, then you will suddenly run into a kamikaze mutant. Then you will run into a high-level enemy. Otherwise, you just jump off to the wrong place. And that's all. "Game over".

Do we see contradictions in our own words?
Devastatorrr wrote:
Well, who is to blame for you that you yourself are "evil Buratino" :) My son went through only the storyline in Fallout 4. And he completed the plot when his hero went to level 30. So you have to try VERY hard to get through to level 138 in the game :)

Yeah ... of course ... completing FO4 in half a day (roughly) is an outstanding achievement. Actually, there is nothing further to talk about ... this is exactly a shooter passage ... without immersion in the world, without research, without a bunch of side quests. In general, the diagnosis is clear.
In conclusion, I don't want to prove anything to anyone. The only thing that I wanted to show, and which I have already said more than once, is that the choice of weapons primarily depends on the manner of play and methods of passage. I consider the debate closed for this.

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