Isaac artifacts and things in Russian. Review of The Binding of Isaac: Afterbirth. How beautiful is this combination?

Religious "bagel" Edmund McMillen and Florian Himsl grew to truly biblical proportions. In the beginning there was an original and there was an addition to it -. Here he would safely go down in history and reap the fruits of glory, but no - Isaac, really not having time to die. Mamochkin's basement "ate" about a hundred more hours.

She receives development in a new mode - Greed. The player is "drowned" by waves of evil spirits, and during periods of calm they are allowed to buy equipment in the store. Towards the end, another strong man is released against us - Ultra Greed. This monster, at least with the repertoire, everything is fine. Unfortunately, Greed, along with Daily Challenges, which are a set of daily modifiers, is the main element of the expansion. In the promised hundred hours of gameplay, they make up the bulk.

However, in some places BoI suddenly improved. New satellites appeared in the rudimentary "co-op". Moreover, another character, Lilith, is even "imprisoned" under it. Adam's ex-wife cannot attack enemies on her own, but she has a combat-ready creature. The developers did not heed the requests of fans for a real co-op mode and preferred to develop a dead end direction.

* * *

There are many good things too. The desire to make money is understandable - after the release of the remake The Binding of Isaac again at the peak of popularity. But it is unlikely to immortalize the original. Under the afterbirth, alas, was a dead fetus.

Philip Vujacic

The Binding of Isaac: Afterbirth

How great is this combination?

First, you have a great chance to get into the devil's room. This room often happens to be this very Kitty (9 lives). Before you take it, ask the price of the second thing. If the thing is worthwhile, then take it first, and then the cat. If you have one or two hearts, and the little thing costs one more heart, then you can take it, but in this case you will not have lives at all. If an item costs exactly the same number of hearts as you have lives, then when you try to take the item, you will die. The exception is items that give you blue hearts.

For example: or

Secondly, thanks to cat , you can afford to take almost everything you need in the devil's rooms.

It is worth considering that it is better not to select everything at once Health Up on the floor, take only Soul Hearts (blue hearts) . Running to the end of the level with one red heart is doubly beneficial.

  • 1. Test rooms will always be open - both normal and with the boss, which gives good goodies.
  • 2. After collecting things from TO Devil's rooms it will be possible to raise the level of red lives.

It would also be nice to have or for this layout, then the secret and super secret rooms will also be open. All these items are very easy to collect before the boss. Mother .

The starting items of the characters will play into your hands, for example, Judas immediately has Book of Belial , A Cainlucky foot .

The second alignment, when Isaac already opened (opened by passing the Womb character ??? ).

Starting the game with this cube, I personally tried to collect the cat as soon as possible:

(of course, you can also, but to turn into a kitten, you need to collect at least three items)

Sometimes it is possible to collect parts of a cat almost from the first two rooms. If you come across a devil's room with two cat active objects (head or paw), take both objects in turn, return the cube to yourself and use it. Cat things will change to other cat things, take them and Voilà! We turn into a kitten. Then the main thing is to collect Rate Up And Tears Up, and then the passage without unnecessary problems is guaranteed.

To make it even easier for yourself, try to collect more charms around you. For example, the best option is: . I run with this set most of the time. To make it easier to save yourself from suffering due to the long rollback of the die D7, stir up at every opportunity Robes of the Nun .

The second part of this "guide" of the room.

Have you already come across secret rooms, the ones that open when the walls in the middle explode? You might not notice the pattern of their location, but it is still there.

The secret room is most often located near the store and borders two or three rooms, and sometimes if you have a labyrinth curse or a room XL, then four rooms. The main thing is that in 95% of cases the secret room will be framed by at least two walls. Sometimes there is an exit from the secret room to the super secret.

The Super Secret Room always only has one wall in common with the normal rooms, which makes it a little easier to find - just exclude adjoining rooms and corners between the three rooms. It is more difficult to find a super secret room if it is a continuation of the secret room, that is, it is sort of located between two walls, only one is normal, and the other is the wall of the secret room.

The cursed room - the one with the spikes - often borders on the secret room, except that going through it deals damage, but sometimes it's worth it. I always go to it when I get a chance. The red chest in the center of the cursed room can give not only useful things like pills, blue hearts, items, but also useless things - bombs, troll bombs, spiders. Another chest can teleport you to a room Angel/Devil.

This applies more to rooms, therefore I am writing here: if it is possible to use a tablet Forget me now , I do it, because this is a great chance to get good items, especially if they are levels Caves or Necropolis.

Tactics of dealing with some Bosses:

- it is most logical to run from him in a circle, giving him a chance to approach you, so that he does not accidentally change direction.

- it is also better to run in circles, but get even closer so as not to fall into a pool of blood. Do not forget to quickly run past the ghost, he spews out streams of blood.

- this bastard likes to attack with acceleration, so we stand at the left or right wall and at the last moment, when the boss is already nearby, we run up or down. After ramming, the boss will slowly roll back towards the middle.

- easily killed in any scenario, if you run behind him. Only flies will pose a danger to us, which must be eliminated in a timely manner, but this is not at all difficult.

- keep an average distance slightly above or below the boss, then we will not be damaged by his excrement and bullets. The only thing is, watch your eyes.

- this person can be finished off with bombs if she accelerates in your direction. She swallows the bomb and stands for some time, at which time she can still be knocked out with tears.

- Bombs also work on her, so if you don't have penetrating tears or Tech 1 or 2, then use bombs to minimize losses. Beware of red stool.

- here the main thing is to catch the pace of this monster. We run from one side, force him to spew a stream of blood, run across to the other side, wait, dodge. As easy as pie.

- the ugliest of the Riders. Try to dodge the scythes without shooting at them, but only shoot at this bastard, so he will change shape faster. Then pay attention to the rider himself, and save the horse for last.

- The problem with this boss is that if you are slow and have a low rate of fire, then you will kill him for a long time and painfully. In any case, first take out the heart, and then aim at the back of the mask. Bombs, Poison Shots and Technology 1 and 2 will help us a lot.

- to avoid damage, go behind the boss, but not close to the wall. After the boss jumped on you, run behind him again and fire at him. It is also a good tactic to drive him to the lower corners. We force him to jump, for example, into the lower left corner, run behind his back and shoot. As soon as he jumped, we run to the lower right corner and wait for the boss to jump again. Again we run behind the back and so on.

- I draw attention to the fact that when tears hit this boss, he shoots back with the same tenacity. But the bullets don't fly very fast, so you have a couple of seconds left to deal damage and run a little higher or lower. At the third stage, when the Angels appear, run in a circle and try to pay all your attention to the boss, dodging the Angels.

In conclusion, I attach a few of my walkthroughs with successful layouts:

For Isaac:

This article will talk about the characters of the remake of The Binding of Issac - The Binding of Issac: Rebirth.

There are eleven characters in the game. Five of them (Isaac, Magdalena, Cain, Judas and ???/Blue Kid) are from the original game. Eve and Samson were added in subsequent updates. In Rebirth, four more were added to these seven Persians (Azazel, Lazarus, Eden and the Lost). Each character at the beginning of the game has different values ​​​​of characteristics and artifacts.

They are all in fact Isaac in different forms. Magdalena, Cain, Judas, Eve, Samson, Lazarus and Eden just Isaac in disguise, Azazel his demonic image, ???/Blue Kid dead Isaac, and Lost his soul.

All references to the Bible in the names of the characters are quite obvious, so I will not focus on them.

Isaac (Isaac)

Isaac is the main (and only, in fact) character in the game. For him and have to play initially. At the beginning of the game, he does not stand out for anything special, but after passing ??? / Blue Kid of the Cathedral, Isaac has an initial artifact D6, which allows you to change the artifact lying on the pedestal in the room.

Items to unlock

Magdalene (Magdalena)

Magdalena can be unlocked by collecting 7 red hearts in a single run. It's just Isaac in a blonde wig. Unlike Isaac, Magdalena has more health and luck, and has an artifact that gives a red heart when used, which gives a better chance of passing the race. True, she is not significantly slower than Isaac, but this is easily corrected during the race with a number of artifacts and accelerating pills.

Items to unlock

Cain (Cain)

Cain opens with a set of 55 coins in one run. Isaac, but with a patch over his left eye. Stronger and faster than Isaac, however, he has less health and flight range of tears. A good character for nimble players who do not care about high health. In addition, initially he has an artifact that increases luck and the chance of winning in slot machines.

Items to unlock

Judas (Judas)

Unlocked by killing Satan. Isaac, but in a fez. Even stronger than Kain, but very little health just one red heart. The rest of the characteristics are the same as those of Isaac. Has as an artifact the Book of Belial, which increases damage even more for the duration of one room, and three coins.

Items to unlock

If any character dies while having the Judas "Shadow artifact, then they are reborn as Dark Judas, which has almost the same characteristics as Judas, but the damage is increased to 2, and the speed to 1.1

???/Blue Baby

Can be opened by killing Mother's Heart ten times. Dead Isaac. It is unique in that it cannot get red hearts, only gray or black ones, which is a big disadvantage since they are rarer. The characteristics are slightly better than Isaac. As an artifact of The Poop, allowing you to, well, shit.

Items to unlock

Eve (Eve)

Eve is unlocked by going through two floors without picking up hearts. Isaac in a different wig and with a dead bird on his head. Health and damage is less than that of Isaac, but at the same time, Eve has already two artifacts, one of which increases damage and speed when health drops to one heart, and the other, after receiving damage, calls for a bird that attacks enemies.

Items to unlock

Samson (Samson)

Samson is unlocked by going through two floors without taking damage. Isaac in a wig and bandana. Interesting in that thanks to the initial Blood Lust artifact, his damage increases with damage. It can be beneficial to run into spikes with them a couple of times if a heart has fallen out, and the character has full health. However, the reinforcement only holds one floor.

Items to unlock

Azazel (Azazel)

Three deals with the devil in one run and Azazel is open. He is the demonic image of Isaac. Starts with three black hearts, but unlike ???, can also get red ones through artifacts. Instead of tears, it hits with a kind of ray from its mouth, very strong, but effective at a short distance. It is practically impossible to increase it and the corresponding artifacts and pills give Azazel a very weak increase in range.

However, he still remains the most cheating character in the game he flies from the very beginning of the game, and takes out the bosses on the first two floors literally from two or three volleys, even when he is “empty”. At the beginning of the game, he has an absolutely useless tarot card "Fool", teleporting to the initial room of the floor.

Items to unlock

Lazarus (Lazarus)

Lazarus is unlocked by getting four gray/black hearts in one turn. Isaac in a wig (again, yes). The stats are worse than those of Isaac, but it has a pill and a resurrection. He (or any other character with the Lazarus "Rags artifact) resurrects with much cooler stats and the Anemic artifact.

Items to unlock

Eden (Eden)

Eden can be opened by playing The Womb. They can only be played with Eden tokens, which are given for killing Mother's Heart/It's Alive. This is Isaac with a random wig it changes from run to run. Very random character - his stats are based on Isaac's, but vary quite a lot. Accordingly, the style of play for him is always different. The artifacts unlocked for him are as random as he is.

Items to unlock

Undefined (teleport to treasure room/secret/super secret/erroneous/black market) Complete Boss Rush
Glitch Baby (satellite) Complete Mom's Heart/It Lives on Hard difficulty
Book Of Secrets (gives map/compass/blue map effect when used) Defeat Satan
Blank Card (when used, has the same effect as the card/rune you are holding) Defeat Isaac
Mystery Sack (drops a coin/heart/key/bomb after clearing a room) Defeat the Lamb
Mysterious Paper (Chance to trigger a Polaroid/Negative effect if half a red heart is left after taking damage/no red hearts left) Defeat???/Baby Blue

The Lost

The worst character in every sense. It is difficult to open it, it is almost impossible to play it. It personifies the wandering soul of Isaac, and it must be opened like this:

  1. We die for Isaac from the explosion of the Multiboom mob on the first / second floors (seed XEQH N0EB there is a multi-boom in the room next to the starting one, there is also a room with spikes next to it to reduce health before the multi-boom)
  2. We die for Magdalena from our own bomb on the third / fourth floors (everything is simple here, but just in case, seed ALFA 0NTS in the treasure room an artifact that gives bombs)
  3. We die for Judas from Mom on the sixth floor (we reach mom as usual, lower hp in front of her on fires / spikes and kill ourselves about her kick, which she always does at the beginning of the battle).
  4. We are killed for Azazel about Satan. It's best to kill his second form in the first fight is not with Satan himself, so it will not count. and there will be no chance that you will die from the mobs that he summons in the third stage.

If you died incorrectly, immediately after death, without waiting for the suicide note, press Esc, and then hold R the entry will restart, and the chain will not break!


This character has no hearts. That is absolutely. And they cannot be obtained during the game. All artifacts that give hearts are absolutely useless for this character. If you got such an artifact as a reward for the boss on the first floor, feel free to restart the run. In part, death from one poke is compensated by flight and free deals with the devil, but only in part. The Dead Cat artifact will be incredibly useful as it grants nine lives without any side effect on the Lost. Any items/artifacts that grant invulnerability or a shield are irreplaceable. All artifacts that give stats/items for damage are useless to the Lost.

Dice room

Changes the character's artifacts to random

Changes items in the room (including chests and trinkets).

Changes items on this floor (including chests and trinkets).

Changes the artifacts located on this floor. Does not affect the Black Market and Angel/Devil rooms.

Changes the entire floor (acts like a "Forget me" pill (the activated artifact is saved)).

Changes the character's artifacts to random ones, as well as items and artifacts on this floor.


Special Items

These are items that the developers consider more powerful than others, and the chance of their appearance decreases after location (whether you took it or not) at least one of them (0 - 100%, 1 - 50%, 2 - 90%, 3 - 98%, 4 or more - 99%). These include:

in Rebirth:
Brimstone, D100, The D6, Dr. Fetus, Epic Fetus, Godhead, Lil "Brimstone, The Ludovico Technique, Mom's Knife, Mutant Spider, Polyphemus, Pyromaniac, Sacred Heart, Soy Milk, Stop Watch.

in the Afterbirth DLC:
Brimstone, D100, The D6, Dr. Fetus, Epic Fetus, Godhead, The Ludovico Technique, Mom's Knife, Mutant Spider, Polyphemus, Pyromaniac, Sacred Heart.

Doesn't include: Isaac's D6, items obtained with D4, D100, 1 and 6 Dice-Rooms.

Room of Sacrifices

This is a room with spikes in the middle. By stepping on these spikes and spending 1 heart, you can (after one of the latest patches) get certain bonuses.

victim number

33% chance to get 1 coin.

66% chance to get a buff - "You feel blessed!", which will increase the chance of an Angel's room appearing.

50% chance to get a random chest.

33% chance to get 3 coins.
66% chance to get a buff - "You feel blessed!". The chance of the Angel's room appearing is even higher.

33% chance to teleport to the Angel/Devil room. But if you have already been in the Devil's room, then it will always be the Angel's room.
66% chance to get a random chest.

33% chance to get a random artifact from Angel's room.
66% chance to get a soul heart.

100% will spawn 6 Troll Bombs.

100% mini-boss angel Uriel will appear.

50% chance to spawn 7 soul hearts.
50% chance to get 30 coins.

100% mini-boss angel Gabriel will spawn

50% chance to teleport to the Dark Room level.


Devil's Room

This room spawns on the floors of Basement II - Womb II, all others can be accessed with a Joker card, a red chest, or a teleport item.
The chance of a room spawning can be increased in one or more ways:
1. Artifact Goat Head - 100% appearance of the Devil's room, it can be found in gold and red chests, and in the Trials room.
2. Without losing a single half of the red heart on the entire floor - a very big chance.
(Damage received from a demonic beggar, Blood Donation Machine, or IV Bag, Blood Rights, Razor Blade artifacts does not count.)
3. Without losing a single half of the red heart in the Boss room.
4. If you have artifacts - Book of Belial (no DLC +2500%), Book of Revelations, Pentagram, Black Candle.
5. If you kill an ordinary beggar.
6. If you kill the shopkeeper in the Shop.

The chance is reduced if:
1. You found the Devil/Angel room on the previous floor (-75%).
2. You found the Devil/Angel room 2 floors ago (-50%).

Angel Room

A room can appear if 2 conditions are met:
1. On the previous floors you found the Devil's room
2. You didn't trade in the Devil's Room or the Black Market.
After that, there will be a 50% chance that the Devil's room will be replaced by the Angel's room. The chance can be increased.
Weak chance bonuses will give:
1. If you kill the demon beggar, key beggar or thimbler in the Arcade. In DLC: Killing a beggar for keys/bombs or a thimbler does not count in Arcade. The kill bonus does not stack.
2. In DLC: if you get an artifact from a normal or demonic beggar.
3. If you have a Key Piece #1 or Key Piece #2 artifact (you can get them by blowing up the angel statue in the Angel's room).
Strong bonuses:
1. If you have a Rosary Bead keychain.
2. If you donate 10 coins to the machine in the Shop. Only for the current floor.
In DLC: If you made a deal with the Devil, then you can get into the Angel's room with a small chance only with the help of the room of the Sacrificers.

The Binding of Isaac: Rebirth- gives us a lot of pleasure and at the same time a lot of curses, starting with the fact that some objects do not want to get out of anything, and trials loosen our nerves so that you can’t fall asleep later. However, when you finally play through the game, you realize that this was the best hours of the game. I recently completed the game and the first save cell now triumphantly informs me that I am a True Platinum God, I immediately set to a new passage, and perhaps soon I will have to complete another one, since . For now, I would like to give some advice from my own experience.

Rooms

I noticed that many people still ask how and where to look for a secret room, super secret, and so on.

Chamber of Secrets usually located where there is maximum contact with other rooms, that is, at least two walls, mostly three or four. It is worth noting that all the walls adjacent to the hypothetical secret room were free, that is, no abysses, no stones and mushrooms, as well as thorns, if any, then the room is elsewhere. Most often, the room is close to the store and the treasure room, so finding the secret room is usually limited to one or two attempts.

super secret room usually located close to the boss room and has only one wall that it touches. Usually it is found with one or two attempts. Most often I look for it in the hope that there will be a lot of lives.

Shop has undergone changes. Now, in order to have more goods, you need to deposit money into the donation machine. In total, you need 999 coins + 1 coin, then the machine will explode. Donations will increase the amount of goods in the store and open some artifacts.

Angel Room. If everything is clear with the Devil's Room and there are a lot of artifacts and conditions that it appeared, then everything is more complicated with the angelic one. Firstly, a lot of items for collecting the entire collection are hidden only in this room, and secondly, a bug may happen that the item simply will not fall out to you and no matter how much you reroll. I had it with godhead about 20 passages and never got an artifact, and several times I went through the entire angelic pool (there are about 25 items). Here's the perfect strategy to sort through all the items in the angel's room at once (if you're lucky, of course).

Be sure to select the head of Satan, avoid all sorts of Evil Up artifacts and select a keychain Rosary Bead, we skip the first room of the devil (we go into it, but we don’t exchange anything), this will all increase the chances of the Angel Room. For the room itself, it is best to have D6, if not, then Pandora's Box is desirable (may give two artifacts). Also desirable Waffle or Cancer (artifact sign of the zodiac) and Sharp Plug, this will allow pressing the spacebar and wasting a life to roll back D6. In the angel's room, we kill the angel himself by blowing it up with a bomb and get two artifacts that we can change. In this way, I collected all the artifacts I needed.

Room "I am a mistake". This is a rare room that has a slim chance of being entered with a pill and a high chance if you use Undefined. You can ideally have fun with this artifact at the Chest level. You will be able to teleport to "I am a mistake", collect artifacts (if there is a good room), go under the beam and start the Chest again with new items, but with the same rooms and enemies, the cooldown ambassador Undefined again in "I am a mistake" and so on ad infinitum until you break the pool. Then you will have all the artifacts with milk cartons.

Worthy of a separate discussion basement room or "Retro Treasury". You can find it either in a room with a bed, in the center of the carpet or under a stone, or under a blood donation, money receiving machine and a fortune teller. It is divided into two types. Either there will be a simple basement with a side view with one item, or a passage to a large room with several items in exchange for lives, beggars and a passage to the next level. Busy room.

Tests.

This time, Edmund McMillen approached the tests with a special perversion, as he likes it, and now, in addition to seemingly not very difficult ones, almost impassable ones come across, only if luck is your middle name. I will write only about those that cause fierce complexity or have some interesting nuances.

1. head trauma- items at the start: Small Planet, Soy Milk, Small Pebble and Iron Ingot.

The problem is that we have minimal damage, and it is difficult to hit some running enemies, while static enemies start to rush about from hits and can hit us. Firstly, the most ideal thing is to find an ember in the devil’s room, then our tears will become larger and more deadly during rotation, and secondly, if the ember is not found, then shoot at the enemies while standing with your back to them, that is, in the opposite direction, so the bullets will reach faster and almost without a miss. If the enemies are not fast, then you can stand still, then they will not even be able to approach you, since the shock wave will always throw them away.

2. solar system Transcendence, Delight at a Distance, Forever Alone, Halo of Flies.

The simplest test among those where it is impossible to use tears. The main thing here is sleight of hand and consistently developed tactics to which enemy from which side to approach. The red fly deals the most damage. When we reach mother, we can stand at the left door, a little higher, so that the hand comes out, but does not hurt (I always kill mother like that, because she does not use her foot and only tries to hit us with her hand from the door).

3. suicide king- Vomit, Mister Mega, My Reflection, Random Pill.

I passed this test the first time, as I received at the very beginning Soy milk. Tears flew often and did not have time to return. True, the damage was greatly reduced. The second very useful artifact would be Pyromaniac which I also got. In principle, a Pyromaniac alone is enough to painlessly pass the test. If none of this came across, then we act as follows - we shoot from a swoop, that is, we run forward and spit, then the tear will make such an arc that it will fly to the enemy, besides, if it comes back, you can easily dodge it by running up or down.

4. Cat Got Your Tongue- Guppy Head, Guppy Tail and Woolball.

We are a kitten right away, which means we can release flies at opponents. The easiest way to complete the game, call a friend and run the test in pairs, since shooting a friend will generate flies from you, but if you also take sulfur, then each shot of a friend will generate several dozen flies.

Without a partner is more difficult, but possible. You need to deftly wield a ball of wool, from pursuing enemies and you can easily hide behind. To simplify the passage, look for an artifact Magic Fingers and save money, it will help you deal massive damage to the enemies in the room.

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